vehicles.xml

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Kramer14
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vehicles.xml

Beitragvon Kramer14 » Mo Okt 31, 2016 4:32 pm

was will er mir damit sagen ?

data/maps/map02.i3d (11359.15) ms
--- loading driveControl mod V4.03 (by upsidedown)---
--- loading GPS mod V5.01 --- (by upsidedown)
--- loading repairVehicles mod V1.10 (by Rival)---
Disabled withering
Error: C:/Users/Heinz/Documents/My Games/FarmingSimulator2017/savegame1/vehicles.xml. id. >
<component1 position="456.04299926758 80.73999786377 -238.84140014648" rotation="-3.1137936115265 -1.5513510704041 3.1077327728271" />
<configuration name="motor" id="1" />
<boughtConfiguration name="motor" id="1" />
<movingTool1 rotation="-0.61086523819802"/>
<wheelDirt wheel1="0.485362" wheel2="0.638845" wheel3="0.477231" wheel4="0.610102" wheel5="0.098124"/>
</vehicle>
<vehicle id="10" filename="data/vehicles/trailers/fliegl/flieglDolly.xml" isAbsolute="true" age="0" price="9200" propertyState="1" operatingTime="165.48107766342" dirtAmount="0.013428536258097" repairOperatingTime="0">
<component1 position="455.09832763672 80.782501220703 -228.41117858887" rotation="3.1335604190826 -1.5335148572922 -3.1183409690857" />
<configuration name="wheel" id="2" />
<boughtConfiguration name="wheel" id="1" />
<wheelDirt wheel1="0.627318" wheel2="0.713105"/>
</vehicle>
<vehicle id="11" filename="data/vehicles/tools/lizard/lizardWeight550.xml" isAbsolute="true" age="0" price="350" propertyState="1" operatingTime="792.67344875717" dirtAmount="0.11375715838837" repairOperatingTime="0">
<component1 position="-137.93293762207 96.560127258301 -748.91571044922" rotation="-0.043528083711863 0.19247816503048 -8.5508465417661e-05" />
<configuration name="baseColor" id="12" />
<boughtConfiguration name="baseColor" id="14" />
<wheelDirt/>
</vehicle>
<vehicle id="12" filename="data/vehicles/tools/stoll/stollFrontLoaderFZ60.xml" isAbsolute="true" age="0" price="8000" propertyState="1" operatingTime="722.3274843483" dirtAmount="0.050238458653554" repairOperatingTime="0">
<component1 position="449.54718017578 80.693214416504 -243.83111572266" rotation="3.0181946754456 0.69574594497681 -3.1415190696716" />
<configuration name="baseColor" id="8" />
<boughtConfiguration name="baseColor" id="8" dataS2/character/player/player01.i3d (609.43) ms
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Wenn Du das Gefühl hast das Du schnell bist, bist Du immernoch zu langsam!!!!!

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MB-M@x
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Re: vehicles.xml

Beitragvon MB-M@x » Mo Okt 31, 2016 5:35 pm

Irgendwas in dem einen savegame, lösch einmal den inhalt starte neu und mache nix beende das game und poste bitte nochmal den loginhalt, danke

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Kramer14
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Re: vehicles.xml

Beitragvon Kramer14 » Mo Okt 31, 2016 5:51 pm

data/sky/dust.i3d (23.53) ms
data/maps/map02.i3d (11585.13) ms
--- loading driveControl mod V4.03 (by upsidedown)---
--- loading GPS mod V5.01 --- (by upsidedown)
--- loading repairVehicles mod V1.10 (by Rival)---
Disabled withering
Error: Trying to open empty xml file 'C:/Users/Heinz/Documents/My Games/FarmingSimulator2017/savegame1/vehicles.xml'.
dataS2/character/player/player01.i3d (564.22) ms
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Wenn Du das Gefühl hast das Du schnell bist, bist Du immernoch zu langsam!!!!!

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MB-M@x
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Re: vehicles.xml

Beitragvon MB-M@x » Mo Okt 31, 2016 6:07 pm

msit du solltest nur die log killen net die savegame xml...trotzdem wundert es mich das er da überhaupt was zu bemeckern hat, eine frage jetzt wo du eh gelöscht hast, ich hoffe du hast vlt doch noch ne save angelegt, übersicher mal , dann beende, dann lösche die log, dann starte neu, dann lade neu, dann schließe und dann poste bitte die log, ach und schau mal ob da irgendwie ein schreib schutz oä auf der datei ist

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Kramer14
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Re: vehicles.xml

Beitragvon Kramer14 » Mo Okt 31, 2016 6:20 pm

des is vom neuen spielstand



data/maps/map02.i3d (1801.32) ms
--- loading driveControl mod V4.03 (by upsidedown)---
--- loading GPS mod V5.01 --- (by upsidedown)
Enabled withering
data/vehicles/steerable/caseIH/caseIH1660.i3d (66.20) ms
loading C:/Users/Heinz/Documents/My Games/FarmingSimulator2017//driveControl_config.xml for driveControl-Mod configuration
driveControl module shuttle started
driveControl module fourWDandDifferentials started
driveControl module cruiseControl started
driveControl module showNearestFillLevel started
driveControl module pipeCam started
driveControl module implementControl started
driveControl module softGas started
driveControl softGas maxGasOnModifier set to 30%
GPS mod inserted into Drivable Specialization (should happen only once!)
GPS mod inserted into Vehicle Camera (should happen only once!)
data/vehicles/cutters/caseIH/caseIH1030Cutter.i3d (39.93) ms
C:/Users/Heinz/Documents/My Games/FarmingSimulator2017/mods/Eicher2090T_2100T/Eicher2090T.i3d (185.00) ms
data/vehicles/trailers/farmtech/farmtechTDK1600.i3d (22.24) ms
data/vehicles/tools/lizard/lizardWeight550.i3d (4.51) ms
dataS2/character/player/player01.i3d (432.73) ms
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Wenn Du das Gefühl hast das Du schnell bist, bist Du immernoch zu langsam!!!!!

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Kramer14
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Re: vehicles.xml

Beitragvon Kramer14 » Mo Okt 31, 2016 6:30 pm

hier nochma ... wie du meintest... log gelöscht ... problem save gestartet....beendet ... logabschnitt


data/sky/dust.i3d (0.65) ms
data/maps/map02.i3d (1812.96) ms
--- loading driveControl mod V4.03 (by upsidedown)---
--- loading GPS mod V5.01 --- (by upsidedown)
Disabled withering
Error: C:/Users/Heinz/Documents/My Games/FarmingSimulator2017/savegame1/vehicles.xml. id. >
<component1 position="456.04299926758 80.73999786377 -238.84140014648" rotation="-3.1137919425964 -1.5513510704041 3.1077308654785" />
<configuration name="motor" id="1" />
<boughtConfiguration name="motor" id="1" />
<movingTool1 rotation="-0.61086523819802"/>
<wheelDirt wheel1="0.485362" wheel2="0.638845" wheel3="0.477231" wheel4="0.610102" wheel5="0.098124"/>
</vehicle>
<vehicle id="10" filename="data/vehicles/trailers/fliegl/flieglDolly.xml" isAbsolute="true" age="0" price="9200" propertyState="1" operatingTime="165.48107766342" dirtAmount="0.013428536258097" repairOperatingTime="0">
<component1 position="455.09832763672 80.782501220703 -228.41117858887" rotation="3.1335604190826 -1.5335148572922 -3.1183409690857" />
<configuration name="wheel" id="2" />
<boughtConfiguration name="wheel" id="1" />
<wheelDirt wheel1="0.627318" wheel2="0.713105"/>
</vehicle>
<vehicle id="11" filename="data/vehicles/tools/lizard/lizardWeight550.xml" isAbsolute="true" age="0" price="350" propertyState="1" operatingTime="608.35559929276" dirtAmount="0.089716321823748" repairOperatingTime="0">
<component1 position="437.68231201172 81.15950012207 -238.59939575195" rotation="-0.04012842476368 -1.5438777208328 -0.0034387139603496" />
<configuration name="baseColor" id="12" />
<boughtConfiguration name="baseColor" id="14" />
<wheelDirt/>
</vehicle>
<vehicle id="12" filename="data/vehicles/tools/stoll/stollFrontLoaderFZ60.xml" isAbsolute="true" age="0" price="8000" propertyState="1" operatingTime="722.3274843483" dirtAmount="0.050238458653554" repairOperatingTime="0">
<component1 position="449.54718017578 80.693214416504 -243.83111572266" rotation="3.0181946754456 0.69574594497681 -3.1415190696716" />
<configuration name="baseColor" id="8" />
<boughtConfiguration name="baseColor" id="8" />
dataS2/character/player/player01.i3d (430.42) ms
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Wenn Du das Gefühl hast das Du schnell bist, bist Du immernoch zu langsam!!!!!

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MB-M@x
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Re: vehicles.xml

Beitragvon MB-M@x » Mo Okt 31, 2016 6:38 pm

abgesehen vom fehler in der log, wie wirkt sich das ganze aus? weil ich sehe nur das ein error vorliegt, nur was er dadurch macht oder von einem will wird mir nicht klar denn der beschwert sich über eigentlich nur standardequipment

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Kramer14
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Re: vehicles.xml

Beitragvon Kramer14 » Mo Okt 31, 2016 6:40 pm

willkommen im club ;)

alle fahrzeuge sind weg
Wenn Du das Gefühl hast das Du schnell bist, bist Du immernoch zu langsam!!!!!

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Re: vehicles.xml

Beitragvon MB-M@x » Mo Okt 31, 2016 7:07 pm

hä? klar durch das löschen der savegamexml ist der spielstand weg, aber das garnix mehr läuft/alle fahrzeuge weg sind versteh ich nicht

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Re: vehicles.xml

Beitragvon modelleicher » Mo Okt 31, 2016 9:30 pm

Wenn ein Fehler (Syntaxfehler meist) in der vehicles.xml vorliegt kann die nicht geladen werden und die Fahrzeuge sind alle weg.

Naheliegend wäre dass irgend ein Mod diesen Fehler verursacht..

- poste hier mal die komplette vehicles.xml aus dem Spielstand der den Fehler verursacht
- poste ebenfalls die komplette Log sodass man die Mods alle sieht die du installiert hast

Tritt das Problem auf allen Spielständen auf oder nur auf dem einen?


LG

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Kramer14
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Re: vehicles.xml

Beitragvon Kramer14 » Mo Okt 31, 2016 10:13 pm

nur auf dem einen ... ich mach jetz fahrzeug für fahrzeug dazu ... bis jetz funzt es noch ... es muss dann aber ein originales fahrzeug sein ... weil die mods die ich verwende funzen alle... entweder is es der logg trailer mit dem dolly oder der aufgeklappte hackschnitzel macher
Wenn Du das Gefühl hast das Du schnell bist, bist Du immernoch zu langsam!!!!!

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Re: vehicles.xml

Beitragvon MB-M@x » Di Nov 01, 2016 10:23 am

ja es muss etwas mit nem patikelsystem sein ;)

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Kramer14
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Re: vehicles.xml

Beitragvon Kramer14 » Di Nov 01, 2016 10:25 am

es ist die dolly .... sobald die/der/das Dolly im Spiel is .... kann er die savegame vehicle.xml nich mehr laden und schmeißt nen error
Wenn Du das Gefühl hast das Du schnell bist, bist Du immernoch zu langsam!!!!!

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Re: vehicles.xml

Beitragvon modelleicher » Di Nov 01, 2016 10:30 am

poste mal die defekte vehicles.xml hier


LG

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Re: vehicles.xml

Beitragvon Kramer14 » Di Nov 01, 2016 11:34 am

emm....sollte gleich sein wie bei euch auch ... probiert es doch mal an einem leeren savegame ... dolly kaufen .. speichern ... spielstand laden

aber bitte ... hier is die datei:

<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="implement_animated">
<annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>

<storeData>
<name>Dolly EA</name>
<functions>
<function>$l10n_function_dolly</function>
</functions>
<image>data/store/store_flieglDolly.png</image>
<price>9000</price>
<dailyUpkeep>10</dailyUpkeep>
<lifetime>600</lifetime>
<rotation>0</rotation>
<brand>FLIEGL</brand>
<category>dollys</category>
<vertexBufferMemoryUsage>312576</vertexBufferMemoryUsage>
<indexBufferMemoryUsage>54576</indexBufferMemoryUsage>
<textureMemoryUsage>2616096</textureMemoryUsage>
<instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
<instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
</storeData>

<typeDesc>$l10n_typeDesc_trailer</typeDesc>
<filename>data/vehicles/trailers/fliegl/flieglDolly.i3d</filename>

<size width="3" length="5" />

<wheelConfigurations>
<wheelConfiguration name="$l10n_configuration_valueDefault" price="0">
<wheels>
<wheel restLoad="0.7" repr="0>0" forcePointRatio="0.2" filename="$data/vehicles/wheels/lizard/315_80R22_5.xml" isLeft="true" color="0.294 0.294 0.294 1.0" initialCompression="10" suspTravel="0.14" spring="145" damper="100" hasTireTracks="true" hasParticles="true" />
<wheel restLoad="0.7" repr="0>1" driveNode="0>1|0" forcePointRatio="0.2" filename="$data/vehicles/wheels/lizard/315_80R22_5.xml" isLeft="false" color="0.294 0.294 0.294 1.0" initialCompression="10" suspTravel="0.14" spring="145" damper="100" hasTireTracks="true" hasParticles="true" />
</wheels>
</wheelConfiguration>
<wheelConfiguration name="$l10n_configuration_valueWheelBroad" price="200">
<wheels>
<wheel restLoad="0.7" repr="0>0" forcePointRatio="0.2" filename="$data/vehicles/wheels/trelleborg/T404_600_50R22_5.xml" isLeft="true" color="0.294 0.294 0.294 1.0" initialCompression="10" suspTravel="0.15" spring="145" damper="100" hasTireTracks="true" hasParticles="true" />
<wheel restLoad="0.7" repr="0>1" driveNode="0>1|0" forcePointRatio="0.2" filename="$data/vehicles/wheels/trelleborg/T404_600_50R22_5.xml" isLeft="false" color="0.294 0.294 0.294 1.0" initialCompression="10" suspTravel="0.15" spring="145" damper="100" hasTireTracks="true" hasParticles="true" />
</wheels>
</wheelConfiguration>
</wheelConfigurations>

<dynamicallyLoadedParts>
<dynamicallyLoadedPart node="0" linkNode="0>1|1|0" filename="$data/shared/vehicleParts/wheelChock01.i3d" />
<dynamicallyLoadedPart node="0" linkNode="0>1|1|1" filename="$data/shared/vehicleParts/wheelChock01.i3d" />
<dynamicallyLoadedPart node="0" linkNode="0>2|3|0" filename="$data/shared/vehicleParts/wheelChock01.i3d" />
<dynamicallyLoadedPart node="0" linkNode="0>2|3|1" filename="$data/shared/vehicleParts/wheelChock01.i3d" />
</dynamicallyLoadedParts>

<brakeForce>0.5</brakeForce>

<attachSound file="$data/sounds/truck_attach.wav" pitchOffset="1.00" volume="1.00" indoorVolumeFactor="0.25" indoorLowpassGain="0.90"/>

<lights>
<low>
<light decoration="0>2|4|0|0" lightTypes="0" excludedLightTypes="3" /> <!--BackLights-->
</low>
<high>
<light realLight="0>2|4|0|1" decoration="0>2|4|0|0" lightTypes="0" excludedLightTypes="3" /> <!--BackLights-->
</high>
</lights>

<brakeLights>
<brakeLight realLight="0>2|4|0|1" decoration="0>2|4|2|0" />
</brakeLights>

<turnLights>
<turnLightLeft realLight="0>2|4|1|1|1" decoration="0>2|4|1|0|0" />
<turnLightRight realLight="0>2|4|1|0|1" decoration="0>2|4|1|1|0" />
</turnLights>

<reverseLights>
<reverseLight realLight="0>2|4|3|1" decoration="0>2|4|3|0" />
</reverseLights>

<inputAttacherJoints>
<inputAttacherJoint index="0>2|0" jointType="trailerLow" attacherHeight="0.5"/>
</inputAttacherJoints>

<attacherJoints>
<attacherJoint index="0>2|1" jointType="semitrailer" allowsJointLimitMovement="false" allowsLowering="false" lowerRotLimit="12 175 15" enableCollision="true" >
<schema position="0.5 0" rotation="0" invertX="false" />
</attacherJoint>
</attacherJoints>

<animations>
<!-- move support -->
<animation name="moveSupport">
<part node="0>2|2" startTime="0" duration="0.1" startTrans="-0.216 0.337 1.239" endTrans="-0.216 0 1.239" />
<part node="0>1|1" startTime="0" endTime="0.05" visibility="false" />
<part node="0>2|3" startTime="0" endTime="0.05" visibility="true" />
<part node="0>1|1" startTime="0.05" endTime="0.1" visibility="true" />
<part node="0>2|3" startTime="0.05" endTime="0.1" visibility="false" />
</animation>
</animations>

<support animationName="moveSupport"/>

<washable dirtDuration="90" washDuration="1" workMultiplier="4" />

<components count="1">
<component1 centerOfMass="0 0.65 0.3" solverIterationCount="10" />
</components>

<tipOcclusionAreas>
<tipOcclusionArea start="0>3|0" width="0>3|1" height="0>3|2" />
</tipOcclusionAreas>

<schemaOverlay file="$dataS2/menu/schemas/implementSchema.png" fileSelected="$dataS2/menu/schemas/implementSchemaSelected.png" width="0.5" height="0.5" attacherJointPosition="0 0" />

</vehicle>
Wenn Du das Gefühl hast das Du schnell bist, bist Du immernoch zu langsam!!!!!

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Re: vehicles.xml

Beitragvon modelleicher » Di Nov 01, 2016 12:13 pm

ich meinte die vehicles.xml aus dem Savegame Ordner ;) Dass man sehen kann wo der Syntax Fehler ist. In der vehicles.xml im Savegame Ordner sind alle Fahrzeuge die im Spielstand sind gelistet.


LG

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Kramer14
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Re: vehicles.xml

Beitragvon Kramer14 » Di Nov 01, 2016 1:15 pm

<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<careerVehicles>
<vehicle id="1" filename="data/vehicles/steerable/caseIH/caseIH1660.xml" isAbsolute="true" age="71" price="145000" propertyState="1" operatingTime="139492.30132659" foldAnimTime="0" fuelFillLevel="345.22988891602" cruiseControl="23" attacherJointComboDir="-1" fillTypes="wheat" fillLevels="2368.735" pipeState="1" isStrawEnabled="true" workedHectars="0.26614999771118" dirtAmount="0.36734247207642" fourWheel="false" diffLockFront="false" diffLockBack="false" GPSstoreInv="" repairOperatingTime="0">
<component1 position="504.66189575195 80.693817138672 -239.51411437988" rotation="0.0037101914640516 1.2208765745163 -0.0016997611382976" />
<component2 position="502.91790771484 81.54517364502 -240.15110778809" rotation="0.0053135743364692 1.2208752632141 4.0627105590829e-06" />
<configuration name="wheel" id="1" />
<configuration name="motor" id="1" />
<boughtConfiguration name="wheel" id="1" />
<boughtConfiguration name="motor" id="1" />
<wheelDirt wheel1="0.966388" wheel2="0.940572" wheel3="0.979573" wheel4="0.922531"/>
</vehicle>
<vehicle id="2" filename="data/vehicles/cutters/caseIH/caseIH1030Cutter.xml" isAbsolute="true" age="71" price="18000" propertyState="1" operatingTime="139490.94195159" foldAnimTime="0" dirtAmount="0.36873894929886" repairOperatingTime="0">
<component1 position="508.79425048828 82.171226501465 -238.00692749023" rotation="-0.65042823553085 1.2208802700043 -0.001705507049337" />
<movingTool1 translation="0.9200000166893"/>
<movingTool2 rotation="-0.13962634015955"/>
<wheelDirt/>
</vehicle>
<vehicle id="3" modName="Eicher2090T_2100T" filename="$moddir$Eicher2090T_2100T/Eicher2090T.xml" isAbsolute="true" age="0" price="47240" propertyState="1" operatingTime="123.04082217407" fuelFillLevel="99.56982421875" cruiseControl="43" attacherJointComboDir="-1" dirtAmount="0.0164147708565" fourWheel="false" diffLockFront="false" diffLockBack="false" GPSstoreInv="" repairOperatingTime="0">
<component1 position="508.28009033203 80.748085021973 -259.89486694336" rotation="3.1393327713013 1.5540544986725 -3.1407902240753" />
<component2 position="509.38208007813 81.378425598145 -259.9133605957" rotation="3.140153169632 1.5540652275085 -3.1399705410004" />
<configuration name="motor" id="2" />
<configuration name="wheel" id="1" />
<configuration name="frontloader" id="2" />
<boughtConfiguration name="wheel" id="1" />
<boughtConfiguration name="motor" id="1" />
<boughtConfiguration name="frontloader" id="1" />
<wheelDirt wheel1="0.675786" wheel2="0.703329" wheel3="0.688590" wheel4="0.722685"/>
</vehicle>
<vehicle id="4" filename="data/vehicles/trailers/farmtech/farmtechTDK1600.xml" isAbsolute="true" age="0" price="19400" propertyState="1" operatingTime="91.40861239624" fillTypes="unknown" fillLevels="0" isCoverOpen="false" dirtAmount="0.007383385207504" repairOperatingTime="0">
<component1 position="502.85214233398 80.756462097168 -259.79696655273" rotation="-3.1385099887848 1.5530149936676 3.1408400535583" />
<configuration name="wheel" id="2" />
<boughtConfiguration name="wheel" id="1" />
<wheelDirt wheel1="0.731667" wheel2="0.757214" wheel3="0.749666" wheel4="0.775210"/>
</vehicle>
<vehicle id="5" filename="data/vehicles/tools/lizard/lizardWeight550.xml" isAbsolute="true" age="0" price="350" propertyState="1" operatingTime="102.65157046509" dirtAmount="0.014913673512638" repairOperatingTime="0">
<component1 position="510.85446166992 81.170013427734 -259.93789672852" rotation="3.0947840213776 1.554136633873 -3.1387553215027" />
<configuration name="baseColor" id="12" />
<boughtConfiguration name="baseColor" id="14" />
<wheelDirt/>
</vehicle>
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<onCreateLoadedObject saveId="TipTrigger_VEGETABLEBASE">
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<onCreateLoadedObject saveId="TipTrigger_GARDENCENTER">
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</onCreateLoadedObject>
<onCreateLoadedObject saveId="BunkerSilo_silo3" state="0" fillLevel="0" compactedFillLevel="0" fermentingTime="0" fermentingPercent="0" openedAtFront="false" openedAtBack="false"/>
<onCreateLoadedObject saveId="TipTrigger_SPINNERY">
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</careerVehicles>
Wenn Du das Gefühl hast das Du schnell bist, bist Du immernoch zu langsam!!!!!

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modelleicher
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Beiträge: 2377
Registriert: Mo Jun 28, 2010 2:04 pm

Re: vehicles.xml

Beitragvon modelleicher » Di Nov 01, 2016 1:38 pm

Komisch, auf den ersten Blick lässt sich kein Fehler erkennen erst Recht nicht beim Dolly Eintrag :?

Die neuen Log Einträge im 17er sind auch doof, im 15er waren die oft viel genauer und präziser.. Im 17.. Nope.. Ganz komisch :D

Sagt ja nicht mal mehr ne Zeilennummer die 17er Log..


LG

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MB-M@x
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Re: vehicles.xml

Beitragvon MB-M@x » Di Nov 01, 2016 2:34 pm

Schreibe bitte noch den problemmmod/verursacher hier rein, evtl mit ticket an giants!

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Kramer14
Beiträge: 54
Registriert: Mi Sep 21, 2016 5:13 pm
Wohnort: Überlingen/Bodensee

Re: vehicles.xml

Beitragvon Kramer14 » Di Nov 01, 2016 9:21 pm

es ist die fliegl dolly ... gibt nur eine ... sobald ich die kaufe und dann speicher ... das savegame laden will sind alle fahrzeuge weg und silos leer
Wenn Du das Gefühl hast das Du schnell bist, bist Du immernoch zu langsam!!!!!


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